I use flat color to begin with. I then add shadows and highlights. I then blur the edges of the shadows/highlights. I use Photoshop and layer the textures. I use an old Photoshop 7.0 that I bought in college so pretty much any Photoshop you have access to will pull it off rather nicely.
That's exactly what I was going for! That look! That bad ass look! Whole illustration was made around it (including light direction).
Yep, you did a great job showing it! Everything revolves around her thirst for vengeance!
I was wondering where do you get your textures from because the only way I get textures done in my works are from custom brushes but they don't always come out looking as good but your stuff is always SPOT ON!
When I was an Animation major, I got a discount on a lot of packaged textures. You should be able to google 'Textures torrent' and be hooked up fast. I wish I had access to that back then. They're huge, I warn you, gigs huge. A lot of my stuff still relies on Illustrator. All the patterns on this piece were traced. It's a high resolution (I intend on printing it out on canvas for an art show whenever I get the energy to actually be productive), so there was no way I was going to be able to use something at 72 dip. Therefore, I stretched out the image in Illustrator and traced the patterns I wanted to use. I recommend checking out the torrent scene for textures, though, because its quickest for your time.